The next Blitzkast is almost upon us.
Here's a reminder of what the blitzkast is.
Organized by the Poppenkast
, the Blitzkast is a monthly game jam kinda thing happening on the second Sunday of every month. This month, its the 12th. So thats TOMORROW.
Participants have the whole day Sunday to spend around 4 hours on a new game project/prototype
. The time limit is there to make people keep their project scope in check, to have the right aim to get something started and finished that day. Its no big deal to go over 4 hours
. Kind of a rule of thumb.
Participants are strongly encouraged to join up the Poppenkast IRC channel
during the blitz to share how their things are doing. Its at server irc.slashnet.org, channel name #poppenkast.
Its the perfect excuse to take a break from your usual projects and go nuts on something new and refreshing for just a short while. You just have four hours to lose...
Its time to experiment and do weird stuff!
If you like.
This time around,the hastily, arbitrarily chosen optional theme is DESTROYING A CITY
Once Sunday comes and you got something to show, post it in the topic made just for that in the poppenkast forum: forum topic
Though you can spend your hours any time next Sunday, you are strongly encouraged to start at around 18:00 UTC and join the irc channel. The idea is that if we have an official start time, people are more likely to start together and itll be more active, interesting and stimulating!
Once it starts anything goes, people can work on games together in spontaneous teams or individually. So pick up your XNAs and Game Makers and Unities and Flashpunks and Multimediar Fusions and whatever the cool kids use these days and get ready to rOCkK AND RoLL
Here are the wonderful games made last month!
, by TobiasW. More of a technical demo at this point. Move orbs around!
by BentoSmile. (screenshot
One day outside the Time
by Yellowafterlife (screenshot1 screenshot2
by Alexitron, just learning some flashpunk, move with arrow keys