BLITZKAST MONTHLY IV IS HERE!

What?

Start and finish a game prototype within 4 hours! You can start any time you want within the blitz time frame, as long as you try not to go over 4 hours of total work. The four hour limit serves to keep the projects' scope in check. Going over is no big deal, it is more of a rule of thumb for what to aim for than a strict time limit.

Then post your doings on this month's Blitzkast thread on TIGS!

When?

On second sunday every month, from 0:00 to 23:59! Official Blitzkast Time starts at 18:00 UTC, but you don't have to be there if you can't!

Where?

At your place! Meeting in #poppenkast@slashnet

Why?

It's the perfect excuse to take a break from your usual projects and go nuts on something new and refreshing for just a short while. You just have four hours to lose...

This is not a competition. Idea is to get people active and make those games they always wanted to but "didn't have time for it" a.k.a. too lazy!

Bonus Extra challenge!

Theme: FLYING WITH ANIMALS
Make a finished game in 4 hours using this theme!


GET SOME GAMES OUT GUYS AND GIRLS!

With love,
Poppenkast


Here's last month's games!
Aliems by Nihilocrat
Haus God by beef
Bulldozer Bonzai by Offal
Rapture - The Videogame (Or How Harold Camping Happens To Be Fucking Correct) by Manuel Magalh„es
Monster Smash by Frankie
Zombureaucracy by NathanielEdwards
Robot Stampede Vs. New York by Vulf
09 Jul 11, 20:02 - stampede - frontpage blitzkast
The next Blitzkast is almost upon us.



This sunday!

Here's a reminder of what the blitzkast is.
Organized by the Poppenkast, the Blitzkast is a monthly game jam kinda thing happening on the second Sunday of every month. This month, its the 12th. So thats TOMORROW.

The idea
Participants have the whole day Sunday to spend around 4 hours on a new game project/prototype. The time limit is there to make people keep their project scope in check, to have the right aim to get something started and finished that day. Its no big deal to go over 4 hours. Kind of a rule of thumb.
Participants are strongly encouraged to join up the Poppenkast IRC channel during the blitz to share how their things are doing. Its at server irc.slashnet.org, channel name #poppenkast.

Why participate?
Its the perfect excuse to take a break from your usual projects and go nuts on something new and refreshing for just a short while. You just have four hours to lose...
Its time to experiment and do weird stuff! If you like.

This time around,the hastily, arbitrarily chosen optional theme is DESTROYING A CITY

Once Sunday comes and you got something to show, post it in the topic made just for that in the poppenkast forum: forum topic.

Though you can spend your hours any time next Sunday, you are strongly encouraged to start at around 18:00 UTC and join the irc channel. The idea is that if we have an official start time, people are more likely to start together and itll be more active, interesting and stimulating!

Once it starts anything goes, people can work on games together in spontaneous teams or individually. So pick up your XNAs and Game Makers and Unities and Flashpunks and Multimediar Fusions and whatever the cool kids use these days and get ready to rOCkK AND RoLL

Here are the wonderful games made last month!
Force, by TobiasW. More of a technical demo at this point. Move orbs around!
Quest by BentoSmile. (screenshot)
One day outside the Time by Yellowafterlife (screenshot1 screenshot2)
Unnamed thingy by Alexitron, just learning some flashpunk, move with arrow keys
11 Jun 11, 17:07 - frankiesmileshow - frontpage blitzkast


The Poppenkast presents BLITZKAST MONTHLY II

Oh boy it's just a couple of days away! Exciting!

What?

Start and finish a game prototype within 4 hours! You can start any time you want within the blitz time frame, as long as you try not to go over 4 hours of total work. The four hour limit serves to keep the projects' scope in check. Going over is no big deal, it is more of a rule of thumb for what to aim for than a strict time limit.

Then post your doings on this month's Blitzkast thread!

When?

On second sunday every month, from 0:00 to 23:59! Official Blitzkast Time starts at 18:00 UTC, but you don't have to be there if you can't!

Where?

At your place! Meeting in #poppenkast@slashnet

Why?

It's the perfect excuse to take a break from your usual projects and go nuts on something new and refreshing for just a short while. You just have four hours to lose...

This is not a competition. Idea is to get people active and make those games they always wanted to but "didn't have time for it" a.k.a. too lazy!

Bonus Extra challenge!

Theme: FIXING THE FANTASY GENRE
Make a finished game in 4 hours using this theme!

(Poster art this month by Frankie again!)

on TIGForums too!
06 May 11, 07:57 - stampede - frontpage blitzkast
17 Apr 11, 02:12 - im9today - frontpage game bat castle rpg