I can show you an effect that makes the Fx look better, if you want that tis.
You mean something that makes the explosions even bigger?
Gimme that!
The music was played in contrast to the dragon I observed, acidently or not. I didn't exactly like that, Maybe some more traditional Japernese Music would be proper.
So you associate pink dragons that shoot exploding hearts and rainbowflowers with traditional japanese music?
Interesting.
I expected more of a happy chiptune or something but this game is pretty much all about contrast.
Especially considering the direction I plan to take it into...
The movement was played well, generazing body movements in a circualar fashion, they were realistict, even unrealistict. The dragon was actually believeable unlike alot of dragons I've seen in my days.
Feel the power of TWEEN MOTIONS!

Soon to be used to animate giant bosses smoothly. I hope I won't screw that part up sonce it's a pain to set up propperly.
Took me forever to let the run look like an actual run...